Author: Kara Lovett

  • Supergirl in the Multiverse: Earth-26

    Earth-26, sometimes referred to as Earth-C is home to the funny animal characters that make up the Zoo Crew. Led by Captain Carrot, the Zoo Crew are citizens of a world without humans and fully inhabited by anthropomorphic animals. The 6 members of the zoo crew were all affected by a fragment of a meteor that landed on the planet along with Superman when he broke through the dimensional barrier. These meteor fragments were affected by being in proximity to Superman when he burst through from pre-crisis Earth-1 and when landing near the 6 members of the Zoo Crew they each gained miraculous powers. These events and the specific origins of each Crew member are told in the pages of Captain Carrot and his amazing Zoo Crew #1 as well as the preview comic included in copies of New Teen Titans (Vol. 1) #16. These meteors and the somewhat accidental nature of their powers reminds me a lot of X-Kryptonite that gives Streaky his powers (read about Streaky here)which is quite fitting since the Zoo Crew are also animals.

    Captain Carrot is the most prominent hero of the universe and the self-proclaimed leader of the Zoo Crew. His powers seem similar to Superman’s but he can’t fly and doesn’t have any of the wacky vision powers. But he can jump extremely far and has heightened strength and speed. Rodney (Captain Carrot) Rabbit doesn’t have a female sidekick in comics as of right now, but that hasn’t stopped me in any of the earlier Supergirl in the Multiverse posts. My idea for Carrot Cutie (the Supergirl of Earth-26) was to give Roger Rabbit a niece named Rachel Rabbit. Rachel, one day while visiting her uncle, gets a craving for a snack and accidentally eats one of Roger’s Cosmic Carrots transforming her into the brand new hero Carrot Cutie!

    As with all my Supergirl in the Multiverse posts, this is my own artwork. For this post I mad a brief comic strip that explains Carrot Cutie’s origin. Three panels on the left have a brief dialogue between Rachel and Rodney as Rachel is looking for a snack until she is distracted by the carrots in Rodney’s windowsill. On the right, Rachel has now transformed into Carrot Cutie with a costume similar to Captain Carrot’s and in the background is Rodney’s artist studio where he works on his comic Just’a Lotta Animals. A motif in the top right features the Captain Carrot symbol with a 26 on top of it.

  • Satan Girl, A Full History

    Satan Girl, A Full History

    Solicitations for upcoming issues of the new Supergirl ongoing title mention a character called Satan Girl, but who is she? In this post I’m going to go over all the character’s appearances and discuss what might happen when she shows back up in Supergirl’s life. Looking at her lists of appearances can be somewhat deceiving because she shows up in Adventure Comics 313, 409, and 500. However, the appearances in issues 409 and 500 are just reprints of her story from Adventure Comics 313 from 1963. She wouldn’t show up again in a new story until the pages of Legionnaires 17 from 1994 during the events of Zero Hour.

    Adventure Comics #313 is the first appearance of Satan Girl and it was released in 1963. The issue as originally printed contains 2 stories, The Condemned Legionnaires and Father’s Day on Planet Krypton. Since Satan Girl only shows up in the first story that’s all we’ll talk about today. The Condemned Legionnaires was written by Edmond Hamilton, with art by Curt Swan, Sheldon Moldoff, and George Klein, and lettering by Milt Snapinn. The story is a Legion of Super-Heroes story and as such takes place in the 30th century. The story begins with a brief montage of all the female Legionnaires contracting some strange Crimson Virus that seems uncurable. Because of this strange disease and the uncertainty of how deadly it is to other citizens of Earth, the unaffected male Legionnaires send all their female teammates to the Quarantine Planet. Before the remaining members of the team have time to act on finding a cure they are met with a strange visitor in black and purple who claims to be more powerful than all the girl members of the team combined.

    This girl is Satan Girl! A powerful being who can fly under her own power without the use of a flight-ring or flying-belt and also has superb strength, speed, and invulnerability. Se also has heat vision and can survive the vacuum of space without a space suit. Not only is she immensely powerful, she reveals that she caused the outbreak of the mysterious Crimson Virus. Before the Legion can apprehend this devilish fiend, she destroys their rocket and flies away leaving the Legion of Super-Boys to turn to the only hero that would be powerful enough to stand up to this new mystery foe; Supergirl. Supergirl, having just arrived to her visit to the 30th century, urges the Legion to follow her to the Quarantine Planet so they can tackle the threat of the Crimson Virus and Satan Girl.

    It is here that Supergirl and Satan Girl confront one another for the first time and Supergirl notices that her foe wears a lead-lined mask to conceal her identity from anyone with x-ray vision. While her power set matches her with beings of both Krypton and Daxam, having a lead-lined mask confirms to Supergirl that this foe must be from Krypton since lead is fatal to Daxamites. The 2 girls have a brief tussle and Supergirl tries using her heat vision to melt the lead mask of her foe to find out the identity of this mystery Kryptonian. Satan Girl seeing through this plan quickly maneuvers away from the girl of steel and escapes. However, Supergirl has a new plan involving a certain radioactive green rock. Supergirl, now Kryptonite in hand (in a protective lead box of course), tracks Satan Girl to an asteroid hideout when Supergirl ambushes her with the Kryptonite when she is dumbfounded to see had no affect on her adversary. Satan Girl is easily able to flee from Supergirl to continue carrying out her nefarious deeds.

    Being unsure where Satan Girl has run off to, Supergirl decides to regroup with the Legion (boys AND girls this time) and takes the whole team to a mysterious planet only she knows about to regroup and come up with a new plan of attack. Supergirl, now thinking Satan Girl is an android due to her immunity to Kryptonite, concocts a gas gun that can immobilize androids when next they meet. Their next meeting comes much sooner that expected though as Satan Girl shows up on this secluded planet that only Supergirl knows about. Supergirl tries the anti-android gun and Satan Girl (literally) laughs it off exclaiming “You’d be amazed if you knew who I really am!” The natives of the planet, seeing Supergirl and the Legion in trouble, then gang up on Satan Girl distracting her long enough for the team to make an escape to a second secret planet know only to the maid of might.

    Unfortunately for the saviors of the 30th century, they are once again quickly tracked down by their newfound foe who quickly downs Supergirl with armfuls of Kryptonite. In her weakened state, Supergirl tells Lightning Lad to gather the Legion of Super-Pets to help take down this impossible foe. With the combined strengths of 4 super-powered animals, they are finally able to subdue Satan Girl who is finally unmasked and revealed to be none other than… Supergirl!?

    Satan Girl then reveals her origin and her plans. Apparently, when Supergirl landed in the 30th century this time she came out of the time barrier right next to some Red Kryptonite which created a copy of Supergirl. This copy, knowing she only had 48 hours of life before the Red K wore off, thought up a plan to live on forever involving expelling the Red K onto the female Legionnaires. Wearing a lead costume had the added benefit of protecting her from the dangerous rays of Green Kryptonite along with protecting her identity which helped her out of a couple jams in this story. However, all her plans were for naught as she ended up merging back with Supergirl at the end of the 48 hours.

    And it’s here where the story ends, a surprisingly unceremonious end to this duplicate girl of steel who wanted nothing more than to live. She did of course try to kill many people to secure her life but it seems odd that the story seems to end without any sort of farewell to the character.

    Satan Girl wouldn’t appear again in a new story until 1994 in Legionnaires #17. Written by Mark Waid, art by Chris Gardner, Dennis Cramer, and Tom McCraw, and letters by Pat Brosseau. This story History Lesson functions as the start of the conclusion arc of the Legion story End of an Era which was their tie in to the Zero Hour Event. This story dealt a lot with weird time travel shenanigans and multiple copies of Legionnaires and all around a confusing issue to read in isolation. However, since we’re not doing a full breakdown of the issue and just here for Satan Girl, we can skip right to page 14.

    Satan Girl bursts onto the scene leading a Legion of Supervillains who then attack this combined Legion mostly as a distraction while Glorith and Mordru capture the elder Rokk Krinn who, in his unstable condition, was attacking the Legion at the start of the issue.

    Unfortunately, due to the nature of the set up of this story, Satan Girl serves little purpose aside from being a callback to a past Legion story. In what basically amounts to a cameo appearance, Satan Girl has no lines and briefly fights a few members of the team before ultimately vanishing away. There is an almost reference to Satan Girl’s true identity when Inferno says “She’s the most powerful — a duplicate of –” before getting punched. Obviously a reference to Satan Girl who is of course a duplicate of Supergirl and fought a previous incarnation of Inferno when he was still going by Sun Boy.

    And now we come to Satan Girl’s first new appearance in 30 years, Supergirl #3. This book comes out next week (July 9th, 2025) and features Satan girl prominently featured as a dark half of our heroic protagonist. While Satan Girl herself hasn’t shown up more than the 2 times before this, Supergirl fighting a dark version of herself has come up quite frequently. When facing off against Nightflame in Adventure Comics #421, the dark sorceress has Supergirl face off against a darker less heroic version of herself in Nightflame’s home land of Innerverse. The most direct retelling of the tragic tale of Satan Girl comes from the pages of Supergirl (Vol. 5) #5 which I covered as part of my Supergirl vs. Supergirl post. This story also involves Supergirl being split in two and the dark half wanting to live and the two halves merging back together at the end.

    Satan Girl is truly a tragic tale more than anything else. This duplicate of Supergirl entered life knowing she only had 48 hours and she tried everything she could to continue living. Unfortunately this Maiden of Fright was unable to see her plan come to fruition and suffered for it. In Sophie Campbell’s book that’s set to come out I’d like to see more of this exploration and maybe finally get some follow up where Supergirl tries to save Satan Girl and not just let her disappear into nothingness for another 30 years. Red Kryptonite is the version with the most unpredictable outcomes, but I think with the presence of Lesla-Lar’s superior scientific mind she may find a way to tune Red K to always give her the outcome she desires.

    Thanks for reading! I hope you all are looking forward to the ongoing adventures of Supergirl as much as I am, and I hope you enjoyed my look at the dark duplicate that is Satan Girl. Fell free to email me at blogofsupergirl@gmail.com for any questions, corrections, or suggestions and stay tuned for plenty more posts from The Daring New Blog of Supergirl!

  • Supergirl in the Multiverse: Earth-25

    Located 25 wavelengths from Earth-0 exists a world full of America’s Best Heroes, this is Earth-25. Earth-25, or Earth-ABC as it’s sometimes known, is home to the heroes originally published under the America’s Best Comics imprint like Tom Strong, Promethea, Cobweb, Johnny Future, and the subject of today’s post; Tesla Strong. America’s Best Comics began publishing in 1999 under the Wildstorm imprint and was a home for many original stories by Alan Moore like Tom Strong, Promethea, and The League of Extraordinary Gentlemen. The line would eventually end at Moore’s hand in the pages of Promethea a few years after. While the line as a whole dried up around this point, it wouldn’t be marked totally defunct until 2010 when Wildstorm shut down. DC, having acquired Wildstorm and it’s properties, then took over rights to the publishing rights of the comics and has since used Tom Strong and the Strongmen in a few stories most notably when they showed up in the pages of The Terrifics a few years back.

    Tesla Strong, while youthful looking, was actually born in the 1950s and thanks to the Attabar Teru plant Goloka Root her aging has slowed dramatically allowing her to stay youthful and live longer than most humans. Aside from the extended lifespan, Tesla doesn’t have any powers but that doesn’t make her any less formidable than any other Science Hero. She is vastly intelligent and through training with the rest of the Strongmen she has peak human perfection. Her parent’s are Tom Strong, this world’s most prominent hero, and Dhalua, a native from Attabar Teru. Tesla makes her first appearance in Tom Strong #1 and continues to have many adventures alongside her Dad and by herself in the pages of that same comic. She often takes over patrolling her hometown of Millennium City when her father is off planet or otherwise preoccupied and has since settled down with a Salamander, fiery beings that thrive in hot climates, she met in a volcano named Val Var Garm.

    As with all my Supergirl in the Multiverse posts this is my own artwork. This drawing depicts Tesla Strong with a jetpack strapped to her back. She is flying through the air above Millennium City shown below including cable cars and The Stronghold. There is a motif of the Strongmen’s white triangle in the top right with a number 25 on top of it.

  • Supergirl Trading Cards

    Recently, to coincide with the release of Justice League Unlimited and the All In initiative that DC has been pushing, DC has been producing Justice League membership cards that comic book shops have been giving out as freebies. A couple weeks back a Supergirl Justice League membership card was released and I thought it would be fun to take a look at all the information on it and while we’re at it take a look at some of my other Supergirl trading cards from my collection. This is by no means an exhaustive list of all Supergirl trading cards and more just a casual peak into my personal collection.

    Starting with the oldest card in my collection is this card with artwork from the cover of Supergirl (Vol. 2) #1. The first half of this series had the full title of “The Daring New Adventures of Supergirl” that you can see as part of the logo at the top. This card was bundled with a small die-cast Supergirl figure released by ERTL in 1990 along with a collection of other DC characters. I personally found this figure on a sale day at my local comic shop where it was still with its die-cast figure still in its packaging. There are some odd inconsistencies with this card and figure combo that I’d like to talk about before going too much into the specifics of the text on the back. Probably most notable to people who may pick up this figure is that the costume Supergirl is wearing on the card is not the costume she wears as a figurine. The figurine instead matches the costume Kara wears in the back half of the series after it drops the “Daring New Adventures” from it’s title. The other inconsistency is from the years listed on the back that I can only assume is a copy editing error. “She landed her own series in 1982” isn’t correct, The Daring New Adventures of Supergirl began in 1982, however Supergirl (Vol. 1) came out a decade prior in 1972. Lower down on the card it reads “Issue released November 1972” the way this is listed seems to be referring to the image on the front side of the card which is the cover to Supergirl (Vol. 2) #1 but the date listed matches the cover date to Supergirl (Vol. 1) #1. The text on the back itself gives a brief rundown of the character mentioning that she is the cousin to Superman and that she died in some ultimate battle that we know as the Crisis on Infinite Earths.

    Moving forward into the 21st century is actually the most recent card I’ve added to my collection. The VS System of playing cards is a trading card game that had cards that you could collect and battle based on heroes from comics both DC and Marvel. The VS System is something I got introduced to via my Language Arts teacher in 6th grade because she knew I liked superheroes. I never got into playing the game itself and I truthfully have no idea how to, but I did pick up these cards here and there while in middle school and high school. I’ve since gotten rid of or lost most of my collection but at a pawn shop last weekend I stumbled upon a booth selling packs of 15 cards for 50 cents each so I grabbed a couple and the Last Daughter of Krypton was one of the cards in the packs. This card is from 2004 and part of the Team Superman line. The pre-flashpoint Kara Zor-El is the subject matter of the card and has art by Ian Churchill who did the artwork for the first part of Supergirl (Vol. 5). The artwork on this card seems original because the costume seems slightly different from what she would go on to wear in her title, and since the card is from 2004 maybe it’s early concept art from before the series started. Since I am unaware of the full extent of the VS trading card game I can’t really explain all the numbers and symbols associated with the card but she does seem like a fairly powerful card to play which lines up with her comic counterpart.

    Next up we have a card for Supergirl based on her appearance in Injustice 2. This card came bundled with a 7″ action figure and a comic as part of the Page Punchers line from McFarlane toys. The front of the card matches the cover of the included comic from the Injustice series of comics. This story, titled Alternate Endings, came out in 2022 and it seems to be an original comic that only got printed alongside the figure. The backside of the card gives a brief synopsis of of the Injustice Supergirl including her Kryptonian origin that seems to share many similarities to her Earth-0 counterpart but goes on to mention more specifically her cousin being imprisoned to match his status at the beginning of Injustice 2 when she makes her debut.

    Next up, released in 2023 alongside The Flash movie, comes another card that came paired with a 7” figure both of which match Supergirl’s appearance from the movie. The artwork on the front of the card doesn’t seem to have any artist listed but it depicts Sasha Calle’s Supergirl. The back of the card once again gives a brief rundown of the character mentioning her imprisonment in a military base and her uncertainty in becoming a superhero.

    As we close out our list we take a look at the card that gave me the idea for this post. Supergirl’s Justice League membership card includes some stats about her power level and heroic status. Some of the specifics are pretty obvious like “Status: Active”, “Metahuman Designate: Hero”, and to match her current ongoing title “Base: Midvale”. “Tier: Alpha” seems to imply she’s a rather important member of the league matching status with heroes like Superman, Batman, and Wonder Woman. “Access: Global” seems to imply she has worldwide access to Watchtower teleported and JL embassies, putting her above heroes like Green Arrow with “Restricted Provisional” but under heroes like Superman who have “Universal” access. “Power Level: S-95” puts her tied for second place in terms of power lever alongside Wonder Woman and only behind Superman’s S-100 level. Supergirl’s profile picture is taken from Sophie Campbell’s cover to Supergirl (Vol. 8) #1. The backside of all these cards seems to have the same printing along with a QR code that links to the dc website’s page related to the All In initiative.

    I had a great time taking a look at all these cards and I’d love to do a follow up after getting some more in my collection. The VS System alone has no less than 5 different Supergirl cards so I’m sure I can find plenty more to talk about. If you enjoyed this and have any suggestions for future posts feel free to send an email to blogofsupergirl@gmail.com.

  • Supergirl in the Multiverse: Earth-24

    A world in the midst of a war, overrun by Nazis and monsters. This world is Earth-24 and the heroes of this universe are The Bombshells. A heroic team formed by Amanda Waller in the late 1930s to help stop the continuing threats brought about by World War II. The Bombshells are all female heroes from many nations and at least 2 alien worlds that first appeared as a DC Direct series of figures in the mid 2010s before launching as a digital first series in 2015.

    Supergirl first appeared in the Bombshells universe in digital chapter 3 which would later be included in issue 1 of the print run of the series. Kara Starikov landed in Russia and was raised alongside Kortni Duginovna as sisters. Kara was born on Krypton and has the same powers generally associated with Kryptonians but the Krypton on this universe isn’t show much at all. What we do see is Kara and Kortni as young girls in Russia training alongside the Night Witches before Kara’s powers are revealed in an attempt to save her sister. The Russian government, after seeing this display, enlist the two sisters as Supergirl and Star Girl and use them as propaganda for the Russian military. On a mission, Kara realizes that a supposed Nazi encampment they are set to destroy is actually home to Russian citizens. Kara and Kortni then desert the Night Witches and the Russian government and in the process of fleeing they end up on an American ship and meet Amanda Waller who enlists them into the Bombshells.

    As with all my Supergirl in the Multiverse posts, this is my own artwork. It is a digital drawing that depicts Bombshells Supergirl flying while shooting her heat vision into the lower right of the page. The background is full of explosions and fire. A motif in the top right has Supergirl’s S symbol and a number of ”24”.